Monday, August 9, 2010

New Rules - Character Backgrounds

DM Disclaimer: All material in the Player Guide portion of this blog is copied directly from the War of the Burning Sky Player's Guide, which is freely distributed and available for public download at EN World. I take no credit for any of the text or images found in posts tagged with the "player guide" label.
Gate Pass Character Creation Benefits

The following rewards are available to characters invested in the campaign’s conflict from the beginning. The first adventure, The Scouring of Gate Pass, introduces the player characters to a variety of organizations in the city of Gate Pass. At the GM’s option, if you create a character with one of the affiliations listed below, you gain the associated feat as a bonus, in addition to your normal feats at 1st level. You may also select one of these feats normally. These affiliations are used instead of the Backgrounds rules found in the D&D 4E Player’s Handbook 2.

* City Council: While most of the politicians in Gate Pass wish to surrender to Ragesia, some want to take a stand. A character involved in the government and politics of Gate Pass gains Civic Minded as a bonus feat.

* The Temples: The religious community of Gate Pass fears the heretical zealotry of the Ragesian inquisitors. An associate of one of the temples gains Blessed by Dreams as a bonus feat.

* The Military: Elements of the Ragesian military are displeased with their orders and their new ruler Leska, while commanders of Gate Pass’s military desire reinforcements. A member of either military gains Mounted Combat (see the D&D 4E Player’s Handbook) as a bonus feat.

* Gabal’s School: Gabal, a famed evoker, maintains a school of war, and he intends to make a stand against Ragesia. An apprentice of Gabal gains Student of War as a bonus feat.

* Thieves’ Guild: The guild in Gate Pass is nervous about the prospect of Ragesian martial law. One of their members or agents gains Thieves’ Guild Sympathizer as a bonus feat.

* The Resistance: A small group of Gate Pass natives are taking up arms to defend their home against both Ragesia and Shahalesti. A member of this group gains Blade of the Resistance as a bonus feat.


Background Skills
Characters are more than combat prowess or their ability to climb; they have interests, hobbies, and backgrounds. These things fill out the character, giving him more depth. Every character in the War of the Burning Sky campaign saga gets one free bonus skill. This skill is a new skill created by the player with the GM’s guidance. It should answer the question “What did your character do before he became an adventurer?” or “What does your character do for pleasure?” Examples include singing, carpentry, painting — even origami!

These skills tend to be craft, profession, or performance related. The GM and the player decide together which ability score is appropriate for that skill, and the character receives it as a Trained skill at creation.

Spelldueling
The students at Gabal’s school in Gate Pass — as well as the mages of Lyceum — practice spelldueling as a way to better their art. The techniques of spelldueling are particularly useful in combat against inquisitors. Students of these schools may also select Primordial as a bonus language.

Spellduelists are introduced to the Spellduelist and Spellduelist’s Counterspell feats and may learn a unique spell. There are rumors that inquisitors have perverted versions of these feats and spells in their repertoire.



Planning Your Character
Later in the War of the Burning Sky campaign saga, you will gain access to advanced character options. These include paragon paths such as Disciple of the East Wind, Aspirant of the West Wind, Solei Palancis, and Spellduelist. Some of the feats in this chapter are prerequisites for these paragon paths: Initiate of the East Wind, Initiate of the West Wind, Shining Warrior, and Spellduelist, in particular.